I believe it's not a good idea just to store the number of stones of a
conditionally alive string - what you really want is a good estimation
for the endgame value of capturing / escaping, which can be quite
different depending on how much points, influence or nearby weak
groups are effected by this.
The good news is that I beliebe MC-simulations could be used for a
better guess of the value, but I don't have details of that idea yet..

Benjamin
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