Jason House wrote:




Other games that come to mind:
  Chess (covered elsewhere, I assume)
http://www.talkchess.com/forum/viewforum.php?f=7
  Checkers
Abalone http://en.wikipedia.org/wiki/Abalone_(board_game) <http://en.wikipedia.org/wiki/Abalone_%28board_game%29>

I expect checkers and abalone to be very easy to attack with MC methods.
I am not so sure. Of course it is easy to write a MC program for any game. But I do not expect that it would be competitive with the classical approach for Abalone. Checkers is solved, anyway.

MC seems to be working already for Hex and Amazons, since, as you wrote in your other post, they are so similar to Go. I talked with Julien Kloetzer in Hakone, who is working on applying MC algorithms to Amazons. I know some Hex programmers have successful experiments with MC methods too.

Rémi
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