Nifty engine :) and supporting scripts. I've been doing a lot of my prototyping and experimentation using Perl so this is definitely fun to read.
Anxious to see how it progresses. -Josh On Wed, Mar 12, 2008 at 8:25 PM, D Gilder <[EMAIL PROTECTED]> wrote: > Hi, > > I have been working on a Go playing program in Perl, which I have attached > as > a module. I'll try to put in on my webspace too at > http://homepage.ntlworld.com/daniel.gilder/ (when I figure out why I > can't > log in) > > It can play on KGS, using the script kgsbot.pl, where its about 25 kyu on a > 9x9. It requires the perl modules Games::Go::GTP, Games::Go::Referee, and > Games::Go::SGF, wich are on CPAN. > > It uses pattern matching, by learning patterns from sgf files. These it > stores > in database files (which are not included, so you need to provide the sgf > files). > > I've got to the point where it works, but there are bugs. If anyone would > like > to try and improve it, they are welcome to have a go, and I will try to > answer any questions about it. > > dan > > _______________________________________________ > computer-go mailing list > [email protected] > http://www.computer-go.org/mailman/listinfo/computer-go/ >
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