Nifty engine :) and supporting scripts. I've been doing a lot of my
prototyping and experimentation using Perl so this is definitely fun to
read.

Anxious to see how it progresses.
-Josh

On Wed, Mar 12, 2008 at 8:25 PM, D Gilder <[EMAIL PROTECTED]>
wrote:

> Hi,
>
> I have been working on a Go playing program in Perl, which I have attached
> as
> a module. I'll try to put in on my webspace too at
> http://homepage.ntlworld.com/daniel.gilder/  (when I figure out why I
> can't
> log in)
>
> It can play on KGS, using the script kgsbot.pl, where its about 25 kyu on a
> 9x9. It requires the perl modules Games::Go::GTP, Games::Go::Referee, and
> Games::Go::SGF, wich are on CPAN.
>
> It uses pattern matching, by learning patterns from sgf files. These it
> stores
> in database files (which are not included, so you need to provide the sgf
> files).
>
> I've got to the point where it works, but there are bugs. If anyone would
> like
> to try and improve it, they are welcome to have a go, and I will try to
> answer any questions about it.
>
> dan
>
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