Many Faces of Go's Monte Carlo engine plays strongly using Japanese rules.
It's required for sales in American and japan (as AI Igo).  I don't use
Remi's trick, since there are sometimes points remaining when your opponent
passes when playing against weaker players.

David

> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:computer-go-
> [EMAIL PROTECTED] On Behalf Of Rémi Coulom
> Sent: Thursday, November 06, 2008 1:02 AM
> To: computer-go
> Subject: Re: [computer-go] Monte-Carlo and Japanese rules
> 
> Ingo Althöfer wrote:
> > Hello all, two questions.
> >
> > (i) Do there exist strong 9x9-go programs on Monte-Carlo base
> > for Japanese rules?
> >
> > (ii) Having available only programs for Chinese rules, but playing
> > in a tournament with Japanese rules, which special tricks and
> > settings should be used to maximise winning chances? (This is meant
> > especially in the light of MC's tendency to win games by 0.5
> > points according to the rules implemented.)
> >
> > Ingo.
> >
> Hi Ingo,
> 
> The standard trick is to pass as soon as your opponent passes. For this
> to work, you need to take a one-point security margin with the komi. You
> should also score seki the Japanese way.
> 
> That is how Crazy Stone played the UEC Cup and the matches at FIT2008.
> In fact, for the UEC cup, Crazy Stone did not understand seki, so I took
> a bigger security margin with the komi. But a bigger security margin is
> not good for 9x9.
> 
> Rémi
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