Hi, I was wondering what are the good (fast/accurate) ways of evaluating program strength. The most accurate one is to play many games against gnugo or on KGS. But it is quite slow as many games are needed.
Another one is to have set of labeled positions (win/loss) and make your program predict the labels. (This is what MoGo guys did) It is much faster. But how well it is correlated with the true strength? I had an idea to further refine this measure to predict ownership of each intersection. This is much faster and completed games don't need labeling. It also converges much faster. And its easy to find type of positions where your program predicts completely wrong. Have anyone tried it? Another idea is to try to predict moves in a set of (pro) games. Is the prediction rate well correlated with program strength? Lukasz _______________________________________________ computer-go mailing list [email protected] http://www.computer-go.org/mailman/listinfo/computer-go/
