Łukasz Lew: <[email protected]>:
>On Sun, Apr 19, 2009 at 01:49, Łukasz Lew <[email protected]> wrote:
>> I think it would be useful to have a list of existing important
>> heuristics / algorithms / ideas that improve Monte-Carlo Go.
>> If you are aware of any that are not on this list please add them.
>>
>> Lukasz Lew
>>
>> - MCTS / UCT
>> - capture/atari heuristics in heavy playouts / mogo patterns
>> http://hal.inria.fr/docs/00/12/15/16/PDF/RR-6062.pdf
>> - harvested patterns with elo ratings 
>> http://remi.coulom.free.fr/Amsterdam2007/
>> - criticality heuristic http://remi.coulom.free.fr/Criticality/
>> - progressive bias / progrssive unprunning
>> http://www.math-info.univ-paris5.fr/~bouzy/publications/CWHUB-pMCTS-2007.pdf
>> - first play urgency + locality
>> http://hal.inria.fr/docs/00/12/15/16/PDF/RR-6062.pdf
>>
>
>- RAVE. RLGO, 
>http://www.machinelearning.org/proceedings/icml2007/papers/387.pdf
- progressive widening http://remi.coulom.free.fr/Amsterdam2007/
--
[email protected] (Kato)
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