Thanks for the input. It is a very interesting idea. Since I don't have a
transposition table but only a stupid tree, I can't apply the same mechanic.
I can image that with a transposition table, nodes are very equally distri-
buted, so pruning one of the 16 moves almost always is a good choice.

By the way, how big is your transposition table? Do you take some bits of
the zobrist hash and use that as a direct hash? What information do you
store in the hash table (is it equal to a normal tree node)?

Regards,
Isaac
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