Permutating through liberties in a semiai seems especially painful from a
human perspective.
And doing so in multiple fights, without separating them somehow, is
ofcourse much more painful still.
Maybe someone will find a way of destilling the concept of leading or
trailing a semiai out of the MC tree.
Stefan
Part of the problem is that we're using global search to play a game with
lots of local little fights. If we have say five little fights, and each
takes say 11 ply to play well, it means a >50 ply global search just to
avoid local blunders.
Currently, we try to sidestep this fundamental problem by replacing local
search with local knowledge, such as patterns. But that does not fully
use the power of search.
Martin
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