In message <[email protected]>, Peter Drake <[email protected]> writes
Incidentally, if a new version of kgsGtp appears, the one feature I
desperately want is a way to tell kgsGtp to disconnect after the
current game. As it is, I have to either wait for the end of the game
or kill my program in the middle of someone's game.

I agree.

Once in a while I run a bot (just a GNU Go build) on KGS. When I want my whole cpu back, I have the tedious business of connecting to KGS, watching its current game, and hitting ctrl-C in the kgsGtp window the moment the game is over. I wish it could be easier.

Nick

Peter Drake
http://www.lclark.edu/~drake/



On Oct 6, 2009, at 2:19 PM, Jason House wrote:

 Yes, there is a way. Error responses start with "?" and success
 responses start with "=". The bigger issue is how to detect crashes
 in kgsGtp. Maybe it's as simple as having kgsGtp kill a bot with
 outstanding commands before joining a new game.

 Sent from my iPhone

 On Oct 6, 2009, at 3:22 PM, terry mcintyre <[email protected]>
 wrote:


   Is there a way to implement "I don't understand that command"? a
   NAK, perhaps?
    
   Terry McIntyre <[email protected]>

   "And one sad servitude alike denotes
   The slave that labours and the slave that votes" -- Peter Pindar


   From: Nick Wedd <[email protected]>
   To: computer-go <[email protected]>
   Sent: Tue, October 6, 2009 9:13:17 AM
   Subject: Re: [computer-go] Congratulations to AyaMC!

   In message <[email protected]>, Nick Wedd <
   [email protected]> writes
   > Congratulations to AyaMC, winner of Sunday's KGS Computer Go
   tournament! My report is at
   > http://www.weddslist.com/kgs/past/52/index.html
   >
   > Two people had bots crash after receiving the message
   > "FINEST: Still an outstanding command".  I do not know what
   this means, and am reporting it to wms.

   I have heard back from wms:

   > The "still an outstanding command" message means that a
   > command has been sent to the engine, but the engine hasn't yet
   > answered it. That's probably a bug in the engine, because GTP
   > requires all commands to be answered with an acknowledgement
   > or an error.

   So it seems that CzechBot (=MoGo) and Fuego need to implement
   something, I don't know what.  It's strange that this has never
   come up before.

   Nick
   -- Nick Wedd    [email protected]
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