Am I remembering correctly (maybe not) that Mogo communicates between nodes three times per second? That isn't a lot of communication opportunities if each turn lasts a few seconds. Olivier, have you tested parallel Mogo's ability to scale with core count at blitz speeds? I might imagine, for example, playing a series against itself with pondering turned off and one side playing blitz with 100 cores, and the other side playing with 10 cores each given 5 times as much thinking time.
As others have said, congratulations... _______________________________________________ computer-go mailing list [email protected] http://www.computer-go.org/mailman/listinfo/computer-go/
