On 04.09.2015 16:54, Minjae Kim wrote:
Why not implement your ideas as a computer program?
- I lack time.
- Developing my ideas has consumed decades.
- I know that there are gaps in my ideas that I need to research in when
I will have the additional time: some ideas are formulated for humans
but lack formal precision (easy for me but it does require a lot of time
for the many ideas); some fields of go theory I could barely explore
yet, although I have conceptual ideas of where / how to explore them.
- With proceeding research and study, I find more generally applicable
ideas replacing some earlier, weaker ideas. In order to keep up with
these changes in insight, I'd need much more time for implementation.
So realistically I see myself as the author describing ideas useful for
both human players and expert systems but others need to implement them
and derive their interconnection (such as dissolving seemingly
contradicting principles). During later years, I will write more about
the latter.
Maybe you underestimate the volume of my generated knowledge. Currently,
it is (very roughly) 1000 principles, 100 methods, 100 concepts. Maybe
it can be compressed to 100, 10, 10 for the sake of expert system input,
but even then the implementation task is huge (man-years). Not to
mention semantic testing of processed data to get a "thinking" workload
similar to my own thinking.
--
robert jasiek
_______________________________________________
Computer-go mailing list
[email protected]
http://computer-go.org/mailman/listinfo/computer-go