The best contenders may be best for entirely different reasons. How do you compare a line that tries to bring down a huge group with a line that cautiously tries to optimize safe points. It's really hard to do. And whereever the dynamic komi lands, pedestrian variations may look great or totally uninteresting. The idea of dynamic komi is to give enterprising variations short of kamikaze a chance of prevailing in poor positions, and humdrum variations better than passing a chance in comfortable positions. So what you need is some estimate of the overall state of the game, and averaging out from all variations seems like a sensible way to do this.
Stefan
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