The best contenders may be best for entirely different reasons. How do you
compare a line that tries to bring down a huge group with a line that
cautiously tries to optimize safe points. It's really hard to do. And
whereever the dynamic komi lands, pedestrian variations may look great or
totally uninteresting. The idea of dynamic komi is to give enterprising
variations short of kamikaze a chance of prevailing in poor positions, and
humdrum variations better than passing a chance in comfortable positions.
So what you need is some estimate of the overall state of the game, and
averaging out from all variations seems like a sensible way to do this.

Stefan
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