http://games.slashdot.org/story/15/09/14/2122229/neural-network-chess-computer-abandons-brute-force-for-human-approach
Posted by samzenpus <mailto:[email protected]> on Monday September 14, 2015 @06:53PM from the how-about-a-nice-game-of-global-thermonuclear-war dept.
An anonymous reader writes: /A new chess AI utilizes a neural network to approach the millions of possible moves in the game without just throwing compute cycles <http://arxiv.org/abs/1509.01549> at the problem the way that most chess engines have done since Von Neumann. 'Giraffe' returns to the practical problems which defeated chess researchers who tried to create less 'systematic' opponents in the mid-1990s, and came up against the (still present) issues of latency and branch resolution in search. Invented by an MSc student at Imperial College London, Giraffe taught itself chess and reached FIDE International Master level <https://thestack.com/iot/2015/09/14/neural-network-chess-computer-abandons-brute-force-for-selective-human-approach/> on a modern mainstream PC within three days./
-- Honesty is a very expensive gift. So, don't expect it from cheap people - Warren Buffett http://tayek.com/
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