On 12 January 2016 at 13:29, Ray Tayek <[email protected]> wrote: > On 1/11/2016 7:10 PM, Gonçalo Mendes Ferreira wrote: > > Hi, some time back I mentioned creating a program that evaluates the > aesthetics of a game of Go. Has anyone given it some thought? I'd love to > have a comparison between professional and amateur dan matches, > > ... > > shape <http://senseis.xmp.net/?Shape> should be a candidiate. it's > frequency in a game should correspond to rank. >
I would be interested to see if this is true. My own experience suggests otherwise. When I watch 3-dan games, and 6-dan games, I think the 6-dans make more empty triangles. The 3-dans are using shape as a guide (for the previous moves, as well as the move in question), while the 6-dans don't use such heuristics, they are able to read the stuff out. Nick > > thanks > > -- > Honesty is a very expensive gift. So, don't expect it from cheap people - > Warren Buffetthttp://tayek.com/ > > > _______________________________________________ > Computer-go mailing list > [email protected] > http://computer-go.org/mailman/listinfo/computer-go > -- Nick Wedd [email protected]
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