"Joshua Shriver" <jshri...@gmail.com> asked: > What about arimaa?
My personal impression: Arimaa should be rather easy for the AlphaZero approach. My questions: * How well does the AlphaZero approach perform in Non-zero-sum games? (or in games with more than two players) * How well does the AlphaZero approach perform in games with a robot component (for instance in Frisbee Go)? https://www.althofer.de/robot-play/frisbee-robot-go.jpg * How well does AlphaZero perform in games where "we" know the best moves by mathematical analysis (for instance the Nim game), or where we know that the second player has a mirror strategy to secure a draw? Ingo. PS. For a long time I thought that Boston Dynamics was the best horse in Google's staple. But it seems that DeepMind was and is better... _______________________________________________ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go