>> and whether ambient temperature can rise during the game as well as fall? > > If a ko results in a large trade, I would interpret this as a spike in > temperature. > Stefan
In the simplest model, ambient never increases. But in a case such as this, it would make sense to "restart". The typical model in Go seems that there is large-scale fighting with very high temperatures in the middle game, then it sooner or later settles into the large endgame with a few moves at temperature of maybe 10, then drops quickly. It would be interesting to do a large-scale study but we cannot do this automatically yet. Here is what I know about real-life endgame analysis using temperatures: Berlekamp, Spight and their students have analyzed a number of difficult human endgames by using combinatorial game theory. Their analyses usually uncover a number of mistakes even in top professional play. In Berlekamp's "environmental Go", the values of moves on the board must constantly be compared to a stack of "coupons", simple gote plays worth a decreasing number of points. There have been several matches where professionals play environmental Go. One such endgame is analyzed in great depth by Spight at http://www.msri.org/publications/books/Book42/files/spight.pdf Martin _______________________________________________ Computer-go mailing list [email protected] http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
