It is a little tricky to make it work. > -----Original Message----- > From: [email protected] [mailto:computer-go- > [email protected]] On Behalf Of Martin Mueller > Sent: Sunday, April 25, 2010 1:52 PM > To: [email protected] > Subject: [Computer-go] Many Faces and Japanese rules > > Hi David, > > I kind of see how to do it in the tree, but can you handle Japanese > rules even in the playout phase? It seems very tricky to me. Fuego will > happily play extra defensive moves in its territory, as long as it is > beyond the search tree, since all the playouts are scored with Tromp- > Taylor rules and are still wins. > > See e.g. > http://fuego.svn.sourceforge.net/viewvc/fuego/trunk/regression/cleanup_ > japanese_rules.tst?revision=1105&view=markup > http://fuego.svn.sourceforge.net/viewvc/fuego/trunk/regression/sgf/game > s/2010/LittleGolem/ > > Martin > > > The pure MC part of MFGO handles Japanese rules correctly. The only > point > > I was making is that there is nothing inherent in the MC algorithm > that > > makes it not suited to Japanese rules. > > _______________________________________________ > Computer-go mailing list > [email protected] > http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
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