Nick,
had you considered weighting for time?
ie tournaments with longer time intervals might get higher weighting,
cf some human dan ranking ladders which do not include fast play.
it has been brought to my attention that whilst humans like relatively
long time periods, and require them to play well, there is currently a
bias in computer tournaments towards fast play.
cheers
~:"
On 2 Jul 2010, at 10:37, Nick Wedd wrote:
This is to announce the start of the annual "KGS bot championship".
From now on, in each monthly KGS bot championship, points will be
awarded for the first few places - there might be four points for
first place, two for second, and one for third. These points will
be summed over the year, and the program with the most points will
be declared "annual champion" at the end of the year.
I am still working on how to award the points. The number awarded
in each tournament will depend mostly on the number of players, also
to some extent on umber of rounds, and board size.
As we are already in July (with the next bot tournament this
Sunday), 2010 will be an experimental half-year, with only the
results from July-December counted.
Nick
--
Nick Wedd [email protected]
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