Nick,

had you considered weighting for time?

ie tournaments with longer time intervals might get higher weighting,
cf some human dan ranking ladders which do not include fast play.

it has been brought to my attention that whilst humans like relatively long time periods, and require them to play well, there is currently a bias in computer tournaments towards fast play.


cheers

~:"


On 2 Jul 2010, at 10:37, Nick Wedd wrote:

This is to announce the start of the annual "KGS bot championship".

From now on, in each monthly KGS bot championship, points will be awarded for the first few places - there might be four points for first place, two for second, and one for third. These points will be summed over the year, and the program with the most points will be declared "annual champion" at the end of the year.

I am still working on how to award the points. The number awarded in each tournament will depend mostly on the number of players, also to some extent on umber of rounds, and board size.

As we are already in July (with the next bot tournament this Sunday), 2010 will be an experimental half-year, with only the results from July-December counted.

Nick
--
Nick Wedd    [email protected]
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