are you asking which converges faster asymptotically?

there is always either a move that creates a winning situation, or no
winning move. for every board position. so trivially the second.

practically, however, i think that a mixture of randomness and smart
go knowledge is what is used in the best programs.

s.

2010/10/31 Петр Смолов <[email protected]>:
> Hello all!
>
> How do you think what is better: maximim number of simulations (with pure 
> random games) or much less simulations (but the games are not played 
> randomly, in other words, the program tries to implement a certain move 
> ordering in each game, and of course it takes much more time) ?
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