On Wed, 10 Nov 2010, Michael Williams wrote:
Does the opponent's identity currently get sent? I can't remember. If so, then you should do so after the match ends (or at least after the engine makes it's first move) so that engines cannot intentionally refuse to play a move because of the opponent's identity.
CGOS is a test-server for developers ... I hope this is not necessary. Christoph _______________________________________________ Computer-go mailing list [email protected] http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
