Michael Williams: <[email protected]>: >>>> 6. Auto-void games where one player makes no moves >> >> This is a sensible change. >> > >Does the opponent's identity currently get sent? I can't remember.
Yes. At the beginning of a match, the server sends the identity and the rating of the opponent to the client. By peeping (using "tee" command on Linux) the communication between the server and the client, people easily know who the opponent is. (I'm logging all of the info.) Hideki -- Hideki Kato <mailto:[email protected]> _______________________________________________ Computer-go mailing list [email protected] http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
