2011/1/14 Robert Jasiek <[email protected]> > Suggestion for MC: > > 1) Identify semeais by expert knowledge. > > 2) Divide the board into each semeai / non-semeai region. > > 3) Solve / represent each semeai by expert knowledge. > > 4) Do global MC with the change of special treatment for each semeai > region. E.g., know the best black / white move in each semeai region and > treat that region like just one intersection for the respective player to > move (alternatively: as two intersections for either player). > > For other problems like life and death, endgame or game's first move, a > similar Local Expert Knowledge approach could be used. > > There are complications of course: > - dynamic region update > - multiple threats on several regions > - ko > > > -- > robert jasiek > > This would not help with problem of Semeais appearign during the MC simulation and expert system cannot be used during simulation as it cost too much.
Petri
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