My doubt is ,as you explained ,how much time to spend on the main time ? If
I decided to
make only few moves searched deeply during that time, then most of the moves
will be made in byo-yomi
period with no chance to recover from it. For instance, for a fisher time
control that I am familiar with, a player can get into
time trouble and recover from it by making some quick moves. That is what I
meant by accumulating time.
But in this case,It seems clocks are reset after the the byo yomi stones are
placed ?
Other than that it sounds pretty much like the fisher time control I guess.

On Sun, Jan 30, 2011 at 5:17 PM, Nick Wedd <[email protected]> wrote:

> In message 
> <[email protected]<aanlktik6__mwtx9494n%[email protected]>>,
> Daniel Shawul <[email protected]> writes
>
> < snip >
>
>
>  My other problem is with implementation of  'byo-yomi time' . I am not
>> familiar with this time
>> control before. From my understanding there is an initial main time set
>> where an engine can
>> make as many moves at it wants. So does that mean if I make moves
>> faster at that stage I get
>> extra time or not ?
>>
>
> I don't understand the question.  When you have used all the main time, the
> byo-yomi starts.
>
>
>  What I implemented currently is just make
>> (boardisze / 4) i.e half you your total
>> moves in that time control and the remaining in byo-yomi mode. Doe that
>> sound reasonable ?
>>
>
> Whether that is reasonable depends on the amount of main time, and the
> number and length of the byo-yomi periods.  If you have an hour of main time
> and five 5-second byo-yomi periods, you will want to make almost all your
> moves in the main time.  If you have a minute of main time and thirty
> one-minute byo-yomi periods, you will want to make just a few moves in the
> main time.  In any case, you don't know how many moves there are going to be
> - I have seen a sensible game of 19x19 Go take less than 100 moves, and
> another take more than 400 moves.
>
> Nick
>
>
>  thanks in advance
>> Daniel
>>
>> On Thu, Jan 27, 2011 at 1:38 PM, Nick Wedd <[email protected]> wrote:
>>  The February 2011 KGS computer Go tournament will be on Sunday
>>  February 6th, starting at 08:00 UTC and ending at 16:00 UTC.
>>
>>  I have tried to post more details, but my postings aren't appearing.
>>
>>  Nick
>>  --
>>  Nick Wedd    [email protected]
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