On Wed, Apr 6, 2011 at 10:48 AM, Erik van der Werf <[email protected] > wrote:
> On Wed, Apr 6, 2011 at 4:11 PM, fastgo <[email protected]> wrote: > > In StoneGrid, it has built in the Benson algorithm in the playout. It > does > > not seem to help much on overall strength. But I think it should solve > the > > case here. > > > > I think you can implement the Benson Algorithm in the late stage of the > > playout. > > > > It has another advantage finishing the playout in shorter length. In > > StoneGrid, the playout on average finishes in a little bit more than 70 > > stones on 9x9. > > > > You need quite a lot of effort to get it fast as well as correct. So the > > return of the effort is low. > > I also have it in my program. The funny thing is that if I disable it > the program actually becomes slower because of the longer playouts... > Then unless it's buggy, it's almost certainly an improvement. > > Erik > _______________________________________________ > Computer-go mailing list > [email protected] > http://dvandva.org/cgi-bin/mailman/listinfo/computer-go >
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