In StoneGrid, it has built in the Benson algorithm in the playout. It does not seem to help much on overall strength. But I think it should solve the case here.
I think you can implement the Benson Algorithm in the late stage of the playout. It has another advantage finishing the playout in shorter length. In StoneGrid, the playout on average finishes in a little bit more than 70 stones on 9x9. You need quite a lot of effort to get it fast as well as correct. So the return of the effort is low.
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