Zen has some code to handle very simple semeais in the playouts. But I am not satisfied with the code. To solve the semeai issue fully, we will need a better algorithm to share the tree information with the simulation.
Such "some code to handle very simple semeais in the playouts" is still very impressive. It's a pity that Yamato won't publish any paper about Zen's algorithms. But anyway it's clear that we need something new and BIG to solve semeai, rather than heavy knowledge implementation.
Aja
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