At 02:28 PM 2/9/2012, you wrote:
Zobrist hashing is very simple - ... not the sort of thing you'd
normally bother publishing
i was thinking of putting this into my go program (which just plays by hand).
I guess (although a quick google found this:
http://burtleburtle.net/bob/hash/doobs.html). To use it in a game,
the only other thing you need is a method of mapping from the board
to the array. If you make the array 19x19x3 then mapping to a Go
board is trivial (final dimension indicates black/white/liberty).
ok
...
I noticed you say "recent" - have there been improvements to the
original idea?
i have no idea.
i assume that this is what everybody uses in their programs, but i
really don't know.
i am toying with the idea of writing yet another go playing program
and i thought that putting some kind of hashes in to check for
illegal moves would be a place to start.
I hope this is at least vaguely useful :-)
yes it is.
thanks
Raffles
On 09/02/2012 20:53, Ray Tayek wrote:
hi, does anyone have a recent example?
is this what you guys are using in your game programs? ...
---
co-chair http://ocjug.org/
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