Both are hard. I worked hard on Bomb the first year or two since I thought the best chance to beat a person was before people developed expertise. I published the algorithms I used for Arimaa in Bomb. The paper should be on-line somewhere.
David > -----Original Message----- > From: [email protected] [mailto:computer-go- > [email protected]] On Behalf Of Peter McKenzie > Sent: Friday, February 21, 2014 9:25 AM > To: [email protected] > Subject: Re: [Computer-go] [O-T] Arimaa > > Hi Joshua, > > I learnt to play Arimaa a few days ago and started by playing some games > against the Android program. I then joined up ariima.com (handle is > 'petermck') and have been working my way through the bot ladder. It's > quite an interesting and addictive game! > > It certainly looks like a fascinating programming challenge. I've > started tinkering with some Arimaa code but who knows if I'll have time > to turn it into a fully fledged bot... > > I wonder whether computers will overtake humans in Arimaa or Go first? > > cheers, > Peter > > > On Tue, Dec 10, 2013 at 11:52 PM, Joshua Shriver <[email protected]> > wrote: > > Curious has anyone else here been infected with the Arimaa bug? I'm > > an avid chess guy, as well as Go. Hence why I'm here :) > > > > But from a playing point of view, I find myself playing Arimaa so much > > more, and anxious to develop for it. > > > > -Josh > > _______________________________________________ > > Computer-go mailing list > > [email protected] > > http://dvandva.org/cgi-bin/mailman/listinfo/computer-go > _______________________________________________ > Computer-go mailing list > [email protected] > http://dvandva.org/cgi-bin/mailman/listinfo/computer-go _______________________________________________ Computer-go mailing list [email protected] http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
