You're very stubbornly resisting this concept, and I'm not sure why. Right now developers can assume your head is always facing the screen, and they can move the sound *around you*. There's just no need to track which direction your ears are facing, since we already know it.
i.e., When a guy runs up behind me and starts shooting, I hear him back there and turn around. Now his sounds come to me from the front. It's virtual sound tracking for a virtual world. On Wed, Jan 21, 2009 at 5:39 PM, Tom Piwowar <[email protected]> wrote: > 3-D headphones as they are presently constructed are not possible. > However, as I noted, if headphones start responding to head motion that > will be different. That may someday come. Some smart phones already > adjust their displays when turned. When headphones gain such detectors > and the computer responds I will accept 3-D. (However I suspect this > won't happen soon because the benefit doesn't justify the development > cost.) ************************************************************************* ** List info, subscription management, list rules, archives, privacy ** ** policy, calmness, a member map, and more at http://www.cguys.org/ ** *************************************************************************
