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There are 13 messages in this issue.

Topics in this digest:

1a. Re: Neimalu website    
    From: Pieterson
1b. Re: Neimalu website    
    From: Henrik Theiling

2a. Re: Website: Old Sanhr    
    From: Henrik Theiling
2b. Re: Website: Old Sanhr    
    From: Benct Philip Jonsson

3a. Changes of conlangs and their speakers (was Re: Skerre Play Online)    
    From: Jörg Rhiemeier
3b. Re: Changes of conlangs and their speakers (was Re: Skerre Play    
    From: Paul Bennett
3c. Re: Changes of conlangs and their speakers (was Re: Skerre Play    
    From: Roger Mills
3d. Re: Changes of conlangs and their speakers (was Re: Skerre Play    
    From: Mark J. Reed
3e. Re: Changes of conlangs and their speakers (was Re: Skerre Play    
    From: David J. Peterson
3f. Re: Changes of conlangs and their speakers (was Re: Skerre Play    
    From: Jörg Rhiemeier
3g. Re: Changes of conlangs and their speakers (was Re: Skerre Play    
    From: Roger Mills

4a. Project: Contact!    
    From: Gary Shannon
4b. Re: Project: Contact!    
    From: Eugene Oh


Messages
________________________________________________________________________

1a. Re: Neimalu website
    Posted by: "Pieterson" [EMAIL PROTECTED] 
    Date: Fri Jul 21, 2006 3:15 am (PDT)

On Thu, 20 Jul 2006 21:27:32 +0200, Henrik Theiling <[EMAIL PROTECTED]> wrote:

>I read that several suffixes have more than one form, also, some seem
>to have some kind of umlaut in their case forms.  Are there abstract
>rules for this?  Vowel harmony, etc.?  Did I miss anything?

I have words ending with -u and words ending with -a; the suffix -exa goes
with an -A word and -exu with an -U word.
Where I wrote -ok/ökr/okum this is the form in different cases (NOM/ACC/DAT).

>And what is the overall design goal?  It looks quite similar in
>structure to my Fukhian, but more elaborated.

I haven't thought about a design goal, it just started out as a private
language.

>To comment on the phonology: the normal vowels I found very
>straightforwardly constructed (three-levels in height, front, back,
>and the front high vowels exist both rounded and unrounded).  When
>reading about the diphthongs, however, I felt a strange mismatch that
>the language has both /ej/ and /Ej/.  Why is that so?  In contrast to
>the monophthongs, this is a very subtle distinction (and most
>foreigners, e.g. me, don't learn this easily when trying to learn
>Dutch).

I don't have a reason for that, but to me é is a vowel and ei is a
diphthong. I could change /ej/ to /e/ but that sounds the same to me.

>Wrt. the cases: there is ablative and 'ellative' (what does the case
>name derive from?).  How is a locative expressed?  By a preposition?

I wasn't sure about that term; maybe I meant 'allative' -- it should mean
'to' (maybe lative case is better?), like my example: Roma - Roment (Rome -
to(wards) Rome) and for results as in 'change wine *to* water'. I don't have
a locative case, I just use prefixes: ban kastar (in the house)/ban kastum
(into the house).

>The case system seems to be quite similar to my Fukhian, there is even
>the predicative case.  I did not split the genitive though, and had a
>locative (and the case names are slightly different, but very similar
>in usage).
>
>Of course, I like the evidenciality markers.  Very handy. :-)
>
>Is the lexicon completely a priori?  It seems like a posteriori
>sometimes ('préne' < frz. 'prendre'?).

Instead of making my own words, I often take some from other languages and
change it a bit, but the grammar and phonology is not taken from a specific
language.

>Apart from the grammar itself, I found reading it in Dutch
>entertaining because of the Germanic linguistic terminology that
>German uses Latin for.  It's a quiz for Germans.  I knew some words,
>but sometimes it was a challenge to guess what something meant (e.g.
>wederkerende/wederkerig/betrekkelijk voornaamwoord).  And then using
>Dutch abbreviations is also fun (e.g. for nom, acc, dat, the tables
>are sometimes labelled O, LV, MV).  I like Dutch for this. :-)

And I have trouble with the Latin words myself; maybe this will help:
http://odur.let.rug.nl/~zwart/college/1999/syn1term.htm

>BTW, I think in 5.2.1, the third example sentence seems to lack the
>translation of 'will autorijden'.

Indeed, that should be something like 'piltürak tui šujos éxikipeigaþ'.


Pieterson


Messages in this topic (4)
________________________________________________________________________

1b. Re: Neimalu website
    Posted by: "Henrik Theiling" [EMAIL PROTECTED] 
    Date: Fri Jul 21, 2006 4:21 am (PDT)

Hi!

Pieterson writes:
>...
> And I have trouble with the Latin words myself; maybe this will help:
> http://odur.let.rug.nl/~zwart/college/1999/syn1term.htm

Ah, thanks!  I bookmarked it. :-)

**Henrik


Messages in this topic (4)
________________________________________________________________________
________________________________________________________________________

2a. Re: Website: Old Sanhr
    Posted by: "Henrik Theiling" [EMAIL PROTECTED] 
    Date: Fri Jul 21, 2006 4:23 am (PDT)

Hi!

Jeffrey Jones writes:
> On Thu, 20 Jul 2006 13:51:39 -0700, [EMAIL PROTECTED]
> wrote:
>
> >Hello one and all!
> >
> >The conlang that I've been working on considerably as of late is on der
> >interweb at <a
> >href="www.soapboxindustries.com">www.soapboxindustries.com</a>.

[For some reason, the original post did not reach me.  Strange.]

It's a nicely designed grammar, I think.  (And I like uvulars,
too. :-))

Do you have sample texts with morphological break-down?  This would
make some abstract descriptions easier to understand.  E.g.: What are
the contracted vs. expanded verb forms used for?

**Henrik


Messages in this topic (4)
________________________________________________________________________

2b. Re: Website: Old Sanhr
    Posted by: "Benct Philip Jonsson" [EMAIL PROTECTED] 
    Date: Fri Jul 21, 2006 12:01 pm (PDT)

[EMAIL PROTECTED] skrev:
> Hello one and all!
> 
> The conlang that I've been working on considerably as of late is on der
> interweb at <a
> href="www.soapboxindustries.com">www.soapboxindustries.com</a>.

I especially like the rather bold letter assignments.
You could even get rid of those digraphs with the following
assignments:

/B/     b
/J/     ñ
/j/     j
/j\/    h
/L/     y
/l_d/   d
/R\/    v
/r_j/   x
/L\/    l

Or if you wan't to be just a tad more user-friendly
(or you dislike _ñ_! :-), the above but:

/B/     v
/J/     ny/yn
/L/     ly/yl
/r_j/   ry/yr
/R\/    x

NB in this assignment _y_ would be used only to mark
palatalization.  In my own conlang Sohlob [sQ'KQb_0]
I use _tj, dj, sj_ as ASCII-friendly alternatives to
_c, j, ç_ (I guess you can guess for what kind of
sounds! :-), while somewhat out of line I use _ny_
for /J/, because _nj_ would else be too ambiguous
between the ASCII and Latin-1 systems -- and I kept
reading _ñ_ as [N] due to Tolkien's usage!

Admittedly I am not wild about digraphs at all, except _j/y_
to mark palatalization, _w/v_ to mark labialization or
velarization and _h_ to mark aspiration or voicelessness.
In particular I dislike the random +h to mark just about any
modificayion -- and I'm well aware that is not what you are
doing; I guess I just connect hr/rh and hl/lh too strong
with [r_0] and [K].  You become that way when you are an
Islando- and Sindaphile!


> I'm quite slow at uploading from brain to paper to binary, 

Who isn't -- well I guess some aren't, but I'm definitely
*very* slow with the paper to binary phase, perhaps due to
problems with deciphering the results of the brain to paper
phase, but more due to the fact that formatting tends to
take a lot more time than content in binarization...

> 
> Thanks ahead of time for all criticism and witticism. It's definitely good
> to be a part of a community, rather than a pariah conlanging out in a
> cabin in the mountains.

Trust me, being a pariah conlanger in a villa by the sea
wasn't that great either: "What's he doing?" -- "He's making
letters again!"  I wasn't totally isolated, but I was twelve
and took no interst whatsoever in sports...
Luckily polyglottism as such was considered normal in my
family, so linguistic interests _per se_ weren't frown'd at.


-- 

/BP 8^)>
--
Benct Philip Jonsson -- melroch at melroch dot se

         Solitudinem faciunt pacem appellant!
                                             (Tacitus)

I'm afraid the current situation in the Eastern
Mediterranean forces me to reinstate this signature...


Messages in this topic (4)
________________________________________________________________________
________________________________________________________________________

3a. Changes of conlangs and their speakers (was Re: Skerre Play Online)
    Posted by: "Jörg Rhiemeier" [EMAIL PROTECTED] 
    Date: Fri Jul 21, 2006 8:18 am (PDT)

Hallo!

On Thu, 20 Jul 2006 20:32:49 -0500, Herman Miller wrote:

> Unlike Skerre, Olaetian hasn't changed much since the early years, and I 
> can probably still read the early texts. It used to be one of the few 
> languages I could read and write without looking up every other word. 
> What happened is that I lost interest in the "human" cultures and 
> shifted focus to the "elvish" and other non-human people of what was 
> then still called the "Olaetian" universe, and later renamed to the more 
> neutral "Kolagian" (after the "Kolagian Library", i.e., "Universal 
> Library" on the planet Zel, so the name really meant "Universal 
> Universe" :-) )
> 
> So in a way the history of Skerre is quite the opposite of the 
> development of Olaetian, which started out as a human language (a 
> futuristic space-faring human language, but still definitely human) and 
> went into a long period of dormancy. For a while I had the idea that 
> Olaetians were part human and part elf. Now that there aren't any humans 
> in the Azirian universe, Olaetian is spoken by the next closest thing 
> (Yitha). While on the other hand the Skerre started out as more elf-like 
> and ended up "finally losing their alien-ness completely" according to 
> the page.

Old Albic started out as Nur-ellen, a descendant of Sindarin spoken by
Tolkienian Elves in the modern world.  Some of you probably still remember.
Since then, both the language and the nature of its speakers changed a lot.
The language has been completely dismantled and redone and now no longer is
a descendant of any of Tolkien's languages; its speakers are humans.
Old Albic is also not spoken in the modern world (would be pointless to
call it *Old* Albic if it was), but around 600 BC; it will, however, have
modern descandants which are still in the works.

... brought to you by the Weeping Elf


Messages in this topic (7)
________________________________________________________________________

3b. Re: Changes of conlangs and their speakers (was Re: Skerre Play
    Posted by: "Paul Bennett" [EMAIL PROTECTED] 
    Date: Fri Jul 21, 2006 10:34 am (PDT)

-----Original Message-----
>From: Jörg Rhiemeier <[EMAIL PROTECTED]>
>
>On Thu, 20 Jul 2006 20:32:49 -0500, Herman Miller wrote:
>
>> Unlike Skerre, Olaetian hasn't changed much since the early years, and I 
>> can probably still read the early texts. 
>
>Old Albic started out as Nur-ellen, a descendant of Sindarin spoken by
>Tolkienian Elves in the modern world.  Some of you probably still remember.
>Since then, both the language and the nature of its speakers changed a lot.

Thagojian has been rebuilt from the ground up several times.

First, it was a consonant-rich, vowel-poor monstrosity of Techian proportions, 
vaguely Nostratic, with morphological processes centered on shuffling vowels 
(in a Semitic way) and masses of consonant mutations (in a way similar to but 
more insane than Celtic). I *think* there were 288 consonantal phonemes, some 
bi- or tri-segmental, and 3 vowels, /i/, /A/ and /Q/. The orthography was 
perfectly regular, but horrific (including s-overdot for /x/ as I recall).

This was torn down, keeping the name, a few of the phonemes, and some the 
prefix system, which were grafted onto Wenetaic, which was a broadly IE 
language with vocabulary derived ad-hoc from PIE instead of via sound changes. 
It was rather inspired by Elamite, with obligatory person marking on nouns, 
with a system of "directionals", which were a *huge* matrix case / postposition 
sytem that was utterly ill-concieved.

This was torn down again, keeping roughly the same phonology, into a language 
with a much smaller set of cases (around nine, IIRC), a lack of the classifier 
prefixes, a rather Greekoid phoneme system, vowel harmony, and a vocabulary 
derived more or less by eye from PIE based on a general set of guidelines more 
than rules. It retained the obligatory person/gender marking on nouns.

That was torn down one more time, at least in body if not in spirit, and 
Thagojian now has roughly the same phonology, an even smaller set of cases 
(just three), three-class instead of two-class vowel harmony, a vocabulary that 
will be derived absolutely regularly by rules from PIE by using schcompile, and 
the ever-present obligatory person/gender marking.

Fallen by the wayside are Wenetaic, Meynian, mQlo`, Polyparlish, Common, and 
very probably Tsa'in, though I may come back to the latter. There are doubtless 
other casualties I have forgotten...



Paul


Messages in this topic (7)
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3c. Re: Changes of conlangs and their speakers (was Re: Skerre Play
    Posted by: "Roger Mills" [EMAIL PROTECTED] 
    Date: Fri Jul 21, 2006 11:15 am (PDT)

The underlying "feel" of Kash has barely changed since Day One. Is that good 
or bad? But the writing system quickly went from an abugida to an alphabet, 
and we eliminated true diphthongs. Very early on, there was a prefix for the 
perfect tenses, and I think even a passive. Gone. The vocab. has changed in 
minor ways, since I kept misplacing early wordlists (recently found one-- it 
had many more monosyllabic bases). For some reason, inanimate nouns 
originally used what are now the animate endings. And at one point, 
feminines were classed as inanimate; we changed that as a bow to PC.

Gwr was always going to be monosyllabic/tonal, but didn't get much developed 
until quite recently; now it's in the doldrums due to summer heat, total 
confusion, depression etc. etc.

Poor Prevli isn't even on the back burner anymore; back to the freezer in a 
bunch of little packages known as files. 


Messages in this topic (7)
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3d. Re: Changes of conlangs and their speakers (was Re: Skerre Play
    Posted by: "Mark J. Reed" [EMAIL PROTECTED] 
    Date: Fri Jul 21, 2006 12:52 pm (PDT)

On the subject of how conlang ideas change, I thought I'd retell the
origin story of my conlangs.  I tend to ramble, so feel free to skip
this message if you're not interested in the boring details.  I wont'
be offended. :)

Once upon a time!

<Sondheim flare>

Sorry, "Into the Woods" on the brain.  Ahem.

Once upon a time, there was a jacket....

Specifically, a green denim jacket.  Given as a gift to a boy for his
7th birthday, by an aunt who was well aware that green was his
favorite color.  Said boy decided that the green jacket would make a
cool "trademark" costume feature for a superhero.  Thus was born . .
<dramatic music> The Emerald!

Ok, so it's a lame codename.  What do you want from a 7-year-old?

Now, to be super, this Emerald guy needed some whatchacallit, powers.
Yeah!   Well, *obviously* he could fly.  I mean, duh; no superhero
worth his salt couldn't (unless he had no powers at all, like Batman.
That was OK.)  Energy blasts and forcefields would round out the
ensemble nicely.

OK, but why would a guy who could fly, shoot energy blasts, and put up
force fields call himself The Emerald?  "Beause he likes green"
doesn't really cut it.  OK, sure, the energy blasts and force fields
*are* green (visible "energy" is a staple of the genre, you know).
But how come?  Solution: he gets his powers from a green jewel!
Cool!  (Of course, one might wonder why he chooses to advertise that
fact.  It's like a big note that says "Bad Guys: Take Away The Gem!".
But leave us not quibble.)

Now, said power source is not really a genuine beryl emerald, because
then it would have to be magic, and the 7-year-old auteur - a true
child of the Silver Age - was a firm believer that superheroic powers
should have a scientific basis.  So instead of a mystic emerald, it's
... an alien material!  (Hey, substituting "alien" for "magic" gets
you most of the way to a Silver Age revamp of any given magic-based
comic book character from the Golden Age...)

How did our hero come across this alien material?  Meteorite? No,  no
good.  The whole "green alien rock" idea is already treading a tad too
closely on a certain other superhero's capetails; having it fall out
of the sky would go too far.  (Although a guy getting green-tinged
powers from a meteorite would actually impinge more closely on the
golden age Green Lantern [speaking of lame codenames] than Superman,
"Smallville" notwithstanding.  But our child-creator had not yet
encountered Alan Scott in his young-though-comic-book-full life; that
meeting was still three years away.)

No meterorites.  So he or someone else must have actually travelled to
the rock's place of origin.  An astronaut?  Positing an Earth where
people were visiting other planets - a mere 6 years after they'd first
stepped onto their own moon - seemed too far-out even for a comic
book.  No, the solution was obvious: the Emerald would be an alien
himself! (Uhm, what happened to the whole not-ripping-off-Superman
idea?)

Originally, The Emerald's alienness was barely a plot point; just a
handwavy explanation of his fantastic abilities.  But later, our young
writer would realize the implications: a whole other planet, with its
own culture - and, most especially, its own LANGUAGE!

Or languages.  But, you know.  At least one.

It was time to flesh out the backstory.

The planet acquired a name: Dankar.  The Emerald acquired an extra
name - a native Dankaran one, in addition to his (thoroughly Anglo)
human secret identity of "Michael Alanson": Zan Tysor.  His archenemy
M'kei, originally nothing more than a blatant ripoff of Rodak from
Space Giants, also acquired an additional name - a first one, "Ral" -
as well as a backstory as a tyrant usurper who had led a successful
coup against Dankar's (unified, of course) government, turning the
planet's awesome resources to satisfy his desire for the conquest of
other worlds.

Eventually including Earth, and therefore bringing him back into
contact and conflict  with Zan.

A full decade after the Emerald's conception, his origin story was
finally written down in prose form.  It answered questions like: why
is Zan on Earth?  (That government M'kei overthrew?  It was a
monarchy, and Zan is heir to the throne.  He's hiding in exile until
he can come back in force to reclaim his right.  With the superpowers
it's a little too "Powers of Matthew Star", but heck, nobody remembers
that show anyway)  How'd he get here? (While fleeing M'kei's forces,
he inadvertently tapped into an ancient connection between his
family's DNA and the "hypercrystals" that powered his starship,
instantly propelling him much farther away than was possible with the
technology alone... guess what the Emerald's "emerald" turns out to
be...)  His powers changed, too; no energy blasts, and no generic
force fields; just control of one very specific force: gravity.  The
idea is that the hypercrystals allow more or less arbitrary
modifications to the curvature of spacetime, allowing the big warp
across space to Earth, as well as the mandatory flying superhero.

The story didn't explain why, exactly, Zan went the "superhero" route.
 I guess it seemed obvious.  Maybe he steeped himself in the culture
for a while after he got here and was inspired by the media...

Anyway, for all the clichés and tropes in that little tale, give me
credit for one thing: the character's native language is not
"Dankaran".  His ignorant superhero teammates may call it that, but it
has a proper name wholly independent of the planet's  What that name
is has changed over time, from Mephaehi to Mephali to Mefali to
Methkaeki to Okaikiar., but it's never been envisioned as the sole
language of the planet.  Though it's probably a global lingua franca,
and might even be a conlang in-story...

The language was originally a calque of English, but from the time I
made it a real language instead of a cipher, the basic structure
hasn't really changed: heavily inflected, with lots of cases - my
original idea was "one case per journalism question", i.e. who
(nominative), what (accusative), why (dative), where (locative), when
(temporal), how (instrumental), but that list of questions quickly
grew to include whether, whence, wherefore, and whose, as well as
"what" in combination with a variety of prepositions.  I've scaled
back since then, but it's still pretty caseful.

That's about all that hasn't changed.  The phonology has been all over
the map, from gutteral through Elvishish and everywhere in between.
The number of phonemes started out as "same as English", then shrunk
down to "one per letter in the Roman alphabet" and beyond; it hit a
low of 8 consonants and 5 vowels before starting to creep back up
again.

Which makes it really hard to get anything substantial written in the
thing.  At some point you have to stop tinkering and start using...


Messages in this topic (7)
________________________________________________________________________

3e. Re: Changes of conlangs and their speakers (was Re: Skerre Play
    Posted by: "David J. Peterson" [EMAIL PROTECTED] 
    Date: Fri Jul 21, 2006 1:20 pm (PDT)

Mark J. Reed wrote a fantastic tale that I'm snipping all of, so
that I may comment on the whole thing without a huge quote:

HA!  That's marvelous!  I love it!  Let me tell you, this day was
shaping up to be a stressful one, and I was feeling a bit down,
but reading your story has really brightened me up.  Long live
the Emerald!

------

Since it came up, I have an interesting tradition when it comes
to changing conlangs.

In the beginning, I created Megdevi, and after I played with that
for awhile, I created a bunch of "languages" that some on the
list may remember:

Gejdr
Sunshine
Dangelis
Mbasa
Zidaan

I still have these documents.  Gejdr was the largest, but all of
these had one thing in common: they were terrible.  Some time
after Zidaan I created Kamakawi, which was what I considered
my first real language (it still had a lot of problems, but they're
very slowly being ironed out).  Everything I created after Kamakawi
counts as a real language; everything before...not so much.

Because my languages were expanding in number, and not in
girth, I decided one day not to start anymore languages, and
just to work on the languages I'd already started.  The loophole
here is that if I totally rework a language I've already started,
it doesn't count as a new language...

(1) Gejdr > Gweydr: I kept the orthography (largely), kept the
*idea* of the vowel harmony (but made it realistic), kept the
*idea* of the large case system (again, but made it realistic),
and kept the plural suffix /-ks/ (with some added morphology).
I then decided to make it a distant relation of Zhyler (second
cousins thrice removed), and totally revamped the verb system
(but retained the infinitival /-S/).  To honor its memory, I
"borrowed" vocabulary from Gejdr where possible.

(2) Sunshine > Sheli: The other named for the Sunshine language
was Sheli.  I believe the only connection between the two is the
name...  Though, where possible, I did borrow lexical items, though
they're barely recognizable.  The Sunshine language really did
look like something that should have been on the Sunshine Flower
Hour.  I'm glad its gone.

(3) Dangelis > Tan Tyls: If you insert the schwas where appropriate
(and apply the necessary phonological changes), the name Tan
Tyls is pronounced [EMAIL PROTECTED], which is close, I guess, to  
[d&[EMAIL PROTECTED]
These two languages don't bear any resemblance to one another.
The one thing I did was retained the pharyngeal approximant, and
tried my best to borrow lexical items.

(4) Zidaan > Sidaan: I really wanted to employ this new phonology
I had come up with, and the strategy for topicalization leading to
new word order that I'd come up with, so I had to revamp some
language.  Zidaan was it.  It was weird.  To form a plural, you flipped
the first and last consonants.  To put it into the genitive, you  
palatalized
the first consonant.  To put a noun into the accusative you made
all the vowels up-step.  It was a mess.  The only thing I retained,
oddly enough, was the idea for palatalization.  It's realized in that
Sidaan has an alveolar series and a velar series, all of which, when
palatalized, are neutralized to a palatal series.

So this is how I set up a rule for myself not to create any new
languages and ended up creating four new languages.  And, of
course, I'm not blind to the fact that there's one more language
up there that could be "revamped".  I've resisted the urge so far...

-David
*******************************************************************
"sunly eleSkarez ygralleryf ydZZixelje je ox2mejze."
"No eternal reward will forgive us now for wasting the dawn."

-Jim Morrison

http://dedalvs.free.fr/


Messages in this topic (7)
________________________________________________________________________

3f. Re: Changes of conlangs and their speakers (was Re: Skerre Play
    Posted by: "Jörg Rhiemeier" [EMAIL PROTECTED] 
    Date: Fri Jul 21, 2006 1:28 pm (PDT)

Hallo!

On Fri, 21 Jul 2006 13:07:53 -0400, Paul Bennett wrote:

> Thagojian has been rebuilt from the ground up several times.
> 
> First, it was a consonant-rich, vowel-poor monstrosity of Techian 
> proportions, vaguely Nostratic, with morphological processes centered on 
> shuffling vowels (in a Semitic way) and masses of consonant mutations (in a 
> way similar to but more insane than Celtic). I *think* there were 288 
> consonantal phonemes, some bi- or tri-segmental, and 3 vowels, /i/, /A/ 
> and /Q/. The orthography was perfectly regular, but horrific (including 
> s-overdot for /x/ as I recall).      

Yes, I remember that beast.  I think it wasn't a bad idea to revise it.
It was indeed quite similar to Tech, and it tells a lot that Tech never
really went anywhere.  Tech went through numerous build-and-tear cycles,
with ever new variations on the theme of a huge consonant inventory, and
barely anything beyond consonant phonology ever being developed.  Haven't 
heard of Danny Wier for two years, BTW.

... brought to you by the Weeping Elf


Messages in this topic (7)
________________________________________________________________________

3g. Re: Changes of conlangs and their speakers (was Re: Skerre Play
    Posted by: "Roger Mills" [EMAIL PROTECTED] 
    Date: Fri Jul 21, 2006 2:50 pm (PDT)

David Peterson wrote:
> Mark J. Reed wrote a fantastic tale that I'm snipping all of, so
> that I may comment on the whole thing without a huge quote:
> 
> HA!  That's marvelous!  I love it!  Let me tell you, this day was
> shaping up to be a stressful one, and I was feeling a bit down,
> but reading your story has really brightened me up.  Long live
> the Emerald!
> 
Hear, hear!!!

(and your own history gave me some chuckles too :-))) 


Messages in this topic (7)
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4a. Project: Contact!
    Posted by: "Gary Shannon" [EMAIL PROTECTED] 
    Date: Fri Jul 21, 2006 3:50 pm (PDT)

Here's a fun game:

Two people who each have their own distinct conlang
get together and devise a contact language using
elements of both conlangs, such that native speakers
of the two conlangs can communicate with each other in
a basic way.


Messages in this topic (2)
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4b. Re: Project: Contact!
    Posted by: "Eugene Oh" [EMAIL PROTECTED] 
    Date: Fri Jul 21, 2006 5:31 pm (PDT)

What a marvellous idea-- this would be especially fun for people who
don't currently have conworlds for their languages!

Eugene

On 7/22/06, Gary Shannon <[EMAIL PROTECTED]> wrote:
> Here's a fun game:
>
> Two people who each have their own distinct conlang
> get together and devise a contact language using
> elements of both conlangs, such that native speakers
> of the two conlangs can communicate with each other in
> a basic way.
>


Messages in this topic (2)
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