http://qa.mandrakesoft.com/show_bug.cgi?id=3333





------- Additional Comments From [EMAIL PROTECTED]  2003-03-15 01:08 -------
Strangely, I have a duplicate in 3334, I'll close it.

I found a solution. Since it is a esd problem, you can use SDL as audio output
starting the client with :
civclient -P sdl
That command may be used in the menu by default ?



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------- Reminder: -------
assigned_to: [EMAIL PROTECTED]
status: RESOLVED
creation_date: 
description: 
When I move a unit on the map, the sound occurs about two seconds after moving.
In 9.0, they were synchronised.
Assigned to freeciv, but it may be related to alsa though.

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