http://qa.mandrakesoft.com/show_bug.cgi?id=3333
[EMAIL PROTECTED] changed:
What |Removed |Added
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Status|RESOLVED |UNCONFIRMED
Resolution|WONTFIX |
------- Additional Comments From [EMAIL PROTECTED] 2003-03-15 01:18 -------
I found also that recompiling latest ALSA 0.9.1 corrected the problem with
emu10k1 completely, even with ESD output.
I reopen the bug for your attention, but still it is not very important.
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assigned_to: [EMAIL PROTECTED]
status: UNCONFIRMED
creation_date:
description:
When I move a unit on the map, the sound occurs about two seconds after moving.
In 9.0, they were synchronised.
Assigned to freeciv, but it may be related to alsa though.