/usr/games/SearchAndRescue
Unable to find a suitable X Visual.

Please verify that you have an X Visual suitable for OpenGL rendering
by running "xdpyinfo". Also note that defining multiple Visuals
may confuse the selection of a proper Visual (in which case try defining
only one Visual.

hmmm, quake runs fine here and this worked in 8.2.

$ rpm -qa|grep SearchAndRescue
SearchAndRescue-0.7.20-2mdk

$ xdpyinfo
name of display:    :0.0
version number:    11.0
vendor string:    Mandrake Linux (XFree86 4.2.1, patch level 3mdk)
vendor release number:    40201000
XFree86 version: 4.2.1
maximum request size:  4194300 bytes
motion buffer size:  256
bitmap unit, bit order, padding:    32, LSBFirst, 32
image byte order:    LSBFirst
number of supported pixmap formats:    7
supported pixmap formats:
    depth 1, bits_per_pixel 1, scanline_pad 32
    depth 4, bits_per_pixel 8, scanline_pad 32
    depth 8, bits_per_pixel 8, scanline_pad 32
    depth 15, bits_per_pixel 16, scanline_pad 32
    depth 16, bits_per_pixel 16, scanline_pad 32
    depth 24, bits_per_pixel 32, scanline_pad 32
    depth 32, bits_per_pixel 32, scanline_pad 32
keycode range:    minimum 8, maximum 255
focus:  window 0x2800068, revert to PointerRoot
number of extensions:    30
    BIG-REQUESTS
    DEC-XTRAP
    DOUBLE-BUFFER
    DPMS
    Extended-Visual-Information
    FontCache
    GLX
    LBX
    MIT-SCREEN-SAVER
    MIT-SHM
    MIT-SUNDRY-NONSTANDARD
    NV-CONTROL
    NV-GLX
    NVIDIA-GLX
    RECORD
    RENDER
    SECURITY
    SHAPE
    SYNC
    TOG-CUP
    XC-APPGROUP
    XC-MISC
    XFree86-Bigfont
    XFree86-DGA
    XFree86-Misc
    XFree86-VidModeExtension
    XInputExtension
    XKEYBOARD
    XTEST
    XVideo
default screen number:    0
number of screens:    1

screen #0:
  dimensions:    1280x1024 pixels (301x226 millimeters)
  resolution:    108x115 dots per inch
  depths (7):    16, 1, 4, 8, 15, 24, 32
  root window id:    0x62
  depth of root window:    16 planes
  number of colormaps:    minimum 1, maximum 1
  default colormap:    0x20
  default number of colormap cells:    64
  preallocated pixels:    black 0, white 65535
  options:    backing-store YES, save-unders YES
  largest cursor:    32x32
  current input event mask:    0xd84031
    KeyPressMask             EnterWindowMask          LeaveWindowMask
    KeymapStateMask          SubstructureNotifyMask   
SubstructureRedirectMask
    PropertyChangeMask       ColormapChangeMask
  number of visuals:    4
  default visual id:  0x21
  visual:
    visual id:    0x21
    class:    TrueColor
    depth:    16 planes
    available colormap entries:    64 per subfield
    red, green, blue masks:    0xf800, 0x7e0, 0x1f
    significant bits in color specification:    8 bits
  visual:
    visual id:    0x22
    class:    DirectColor
    depth:    16 planes
    available colormap entries:    64 per subfield
    red, green, blue masks:    0xf800, 0x7e0, 0x1f
    significant bits in color specification:    8 bits
  visual:
    visual id:    0x23
    class:    TrueColor
    depth:    16 planes
    available colormap entries:    64 per subfield
    red, green, blue masks:    0xf800, 0x7e0, 0x1f
    significant bits in color specification:    8 bits
  visual:
    visual id:    0x24
    class:    DirectColor
    depth:    16 planes
    available colormap entries:    64 per subfield
    red, green, blue masks:    0xf800, 0x7e0, 0x1f
    significant bits in color specification:    8 bits

Anybody any clues, please?
-- 
Mandrake Linux release 9.0 (dolphin) for i586.  KDE: 3.0.3  Qt: 3.0.5
AMD Athlon(tm) XP 1600+ 512MB.  Kernel: 2.4.19-16mdk.   GCC 3.2
Linux user #275590 (http://counter.li.org/).   up 51 minutes.
#=o=o=o=o=o=o=o=o=o=o=o=o=o=o=o=o=o=o=o=o=o=o=o=o=o=o=o=o=o=o=o=o=o=o=#


Reply via email to