> I am running the latest release of COOT on my Mac running 10.6.4 from X11 > quartz installed using Bill Scott's fink instructions. It runs fine. I have > just begun using scripts generated by Molprobity or just looking through my > models to make corrections based upon the drawing of probe dots. That all > works fine as well. However, I have found that COOT and X11 freezes after > several corrections of sites (on average I would say about 10-15 > corrections). Everything freezes - screen and X11. I have to then force quite > X11 to regain control of things and start fresh. I began by just using the > COOT backups or saving
>> We have experienced the same problem. But we haven't found a way to >> reproduce the freezes consistently... This is only anecdotal, but I've heard that there are problems with the OpenGL drivers Apple provided with some 10.6 systems. I've copied a colleague who may be able to provide some more insight or clarification. The short story is that we support ~100 OS X users, many of whom use 10.6, OpenGL, X11 apps, and COOT, and we've had reports of similar problems. Ian -- Ian Stokes-Rees, PhD W: http://abitibi.sbgrid.org [email protected] T: +1.617.432.5608 x75 NEBioGrid, Harvard Medical School C: +1.617.331.5993
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