________________________________________
From: Mailing list for users of COOT Crystallographic Software 
[[email protected]] On Behalf Of Scott Horowitz [[email protected]]
Sent: 10 October 2010 15:59
To: [email protected]
Subject: mutate to unnatural amino acid


I'm trying to solve a structure with an unnatural amino acid not in the coot or 
ccp4 libraries, and I'd like to be able to mutate a preliminary structure to 
have this amino acid for further refinement.  I successfully created a .cif 
file using libcheck and sketcher in CCP4 (specified when created to be an 
L-peptide), and by converting this to a SMILES file, was able to load it into 
coot and see it on the screen.  I am also able to directly import the residue 
by clicking "import cif dictionary", and importing the files created using 
libcheck and sketcher.  The following things are true either way I import the 
residue: In coot, when i go to edit restraints, it recognizes the residue, and 
I can make changes; however, when I open the simple mutate window, the 
unnatural amino acid I have imported does not show up.  Is there another way to 
do this?

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Yes , if you have a non-standard residue/monomer, you need to use Extensions -> 
Modelling -> Replace Residue...
 
Section 5.17.3 in the Manual.

Paul 
(from wretched Microsoft web mail)

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