On Thu, Jan 22, 2015 at 10:53 AM, Kenneth A. Satyshur <[email protected]>
wrote:

> > moving thru a space. In a graphics run program, like Sybyl from Tripos,
> all work is done by the
> > graphics engines. Rotations and translations are equally fast. In a
> non-graphics engine program like
> > pymol, the image is recalculated in the processor in real time, thus
> slowing down the response.
>

Not sure what this has to do with Coot, but in any case this is incorrect
as to the underlying technology.  PyMOL - like Coot - is using hardware
graphics acceleration and always has.

-Nat

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