On Thu, Jan 22, 2015 at 10:53 AM, Kenneth A. Satyshur <[email protected]> wrote:
> > moving thru a space. In a graphics run program, like Sybyl from Tripos, > all work is done by the > > graphics engines. Rotations and translations are equally fast. In a > non-graphics engine program like > > pymol, the image is recalculated in the processor in real time, thus > slowing down the response. > Not sure what this has to do with Coot, but in any case this is incorrect as to the underlying technology. PyMOL - like Coot - is using hardware graphics acceleration and always has. -Nat
