After (finally) getting Coot to work install via Homebrew I find that the rotation smoothness is much, much worse compared to v0.9.8.1, when the window is enlarged via the buttons at the lower right of the menu from 1800x1500 -ish to 2900x2300 -ish which is a more useful size. This seems almost independent of map radius (within reason) or if I have just a simple difference map with relatively few lines drawn.

I tried playing with shader settings but Basic and Plain do not increase draw speed and they shrink the drawn area into 1/4 of the area of Fancy. And they don't draw any faster in that smaller viewport.


Coot 1.0.06-pre

iMac Retina 5K, late 2015, High Sierra

Any suggestions for tweaking ?

Phil Jeffrey
Princeton

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