After (finally) getting Coot to work install via Homebrew I find that
the rotation smoothness is much, much worse compared to v0.9.8.1, when
the window is enlarged via the buttons at the lower right of the menu
from 1800x1500 -ish to 2900x2300 -ish which is a more useful size.
This seems almost independent of map radius (within reason) or if I have
just a simple difference map with relatively few lines drawn.
I tried playing with shader settings but Basic and Plain do not increase
draw speed and they shrink the drawn area into 1/4 of the area of Fancy.
And they don't draw any faster in that smaller viewport.
Coot 1.0.06-pre
iMac Retina 5K, late 2015, High Sierra
Any suggestions for tweaking ?
Phil Jeffrey
Princeton
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