On 12/02/2014 11:02 AM, Paul Sandoz wrote:
Hi,
Please find below a patch to remove the networking code computing a seed in
ThreadLocal/SplittableRandom.
We thought it a good idea at the time :-) but subsequently on certain platforms
this results in very high initalization costs that can propagate to other
classes such as ConcurrentSkipList*.
The short-term solution is to remove this code and fallback just using current
system time. This needs to be back-ported to 8u40.
A longer term solution is to provide a simple public API to get access to some
seed bytes that is optimal for the underlying platform, for example, based on
Peter's investigations. For linux /dev/urandom is sufficient as a source of
bytes. The main problem seems to be Windows. It would also be nice to back-port
to say 8u60 using a private API and update TLR/SR.
Hi,
Here's a proof of concept for an API that just delegates to
system-provided "cryptographically secure" (as declared by the
system(s)) pseudo random number generator:
http://cr.openjdk.java.net/~plevart/jdk9-dev/SystemRandom/webrev.01/
On UNIX-es this uses /dev/urandom (which is non-blocking and uses system
entropy at least for it's seed):
http://en.wikipedia.org/?title=/dev/random
On Windows it uses MS Crypto API's function CryptGenRandom (the JNI code
is ripped from the sun.security.provider.NativeSeedGenerator), which
also seeds from various system sources of entropy:
http://en.wikipedia.org/wiki/CryptGenRandom
http://msdn.microsoft.com/en-us/library/windows/desktop/aa379942%28v=vs.85%29.aspx
The initialization overhead is low on UNIX (the enclosed test run on 64
bit Fedora 20, i7 PC):
SystemRandomTest... (8 bytes / invocation)
1st invocation: 112315 ns, result: [25, 61, -12, -106, 75, -7, -73, -55]
Following 1000000 invocations: 0.636644474 s, (636 ns/invocation)
The same test run on 32 bit Windows 7 (as VirtualBox guest on the same
machine):
SystemRandomTest... (8 bytes / invocation)
1st invocation: 4880788 ns, result: [-32, 53, -31, 62, 51, 83, 9, -5]
Following 1000000 invocations: 1.761087512 s, (1761 ns/invocation)
I think the initialization on Windows has an initial latency of approx
5ms because it has to initialize the whole MS Crypto API with it's
providers. But CryptGenRandom, which is part of this API, actually
delegates it's work to RtlGenRandom function:
http://msdn.microsoft.com/en-us/library/windows/desktop/aa387694%28v=vs.85%29.aspx
...which might have lower initialization costs. Unfortunately, the
wording in the Microsoft document states that it might be removed in the
future. Perhaps we could try to use it and fallback to CryptGenRandom if
it is not available...
Regards, Peter
Paul.
[1] https://bugs.openjdk.java.net/browse/JDK-8060435
diff -r 1b599b4755bd src/java.base/share/classes/java/util/SplittableRandom.java
--- a/src/java.base/share/classes/java/util/SplittableRandom.java Mon Dec
01 17:59:39 2014 -0800
+++ b/src/java.base/share/classes/java/util/SplittableRandom.java Tue Dec
02 10:53:47 2014 +0100
@@ -237,34 +237,7 @@
s = (s << 8) | ((long)(seedBytes[i]) & 0xffL);
return s;
}
- long h = 0L;
- try {
- Enumeration<NetworkInterface> ifcs =
- NetworkInterface.getNetworkInterfaces();
- boolean retry = false; // retry once if getHardwareAddress is null
- while (ifcs.hasMoreElements()) {
- NetworkInterface ifc = ifcs.nextElement();
- if (!ifc.isVirtual()) { // skip fake addresses
- byte[] bs = ifc.getHardwareAddress();
- if (bs != null) {
- int n = bs.length;
- int m = Math.min(n >>> 1, 4);
- for (int i = 0; i < m; ++i)
- h = (h << 16) ^ (bs[i] << 8) ^ bs[n-1-i];
- if (m < 4)
- h = (h << 8) ^ bs[n-1-m];
- h = mix64(h);
- break;
- }
- else if (!retry)
- retry = true;
- else
- break;
- }
- }
- } catch (Exception ignore) {
- }
- return (h ^ mix64(System.currentTimeMillis()) ^
+ return (mix64(System.currentTimeMillis()) ^
mix64(System.nanoTime()));
}
diff -r 1b599b4755bd src/java.base/share/classes/java/util/concurrent/ThreadLocalRandom.java
--- a/src/java.base/share/classes/java/util/concurrent/ThreadLocalRandom.java
Mon Dec 01 17:59:39 2014 -0800
+++ b/src/java.base/share/classes/java/util/concurrent/ThreadLocalRandom.java
Tue Dec 02 10:53:47 2014 +0100
@@ -147,34 +147,7 @@
s = (s << 8) | ((long)(seedBytes[i]) & 0xffL);
return s;
}
- long h = 0L;
- try {
- Enumeration<NetworkInterface> ifcs =
- NetworkInterface.getNetworkInterfaces();
- boolean retry = false; // retry once if getHardwareAddress is null
- while (ifcs.hasMoreElements()) {
- NetworkInterface ifc = ifcs.nextElement();
- if (!ifc.isVirtual()) { // skip fake addresses
- byte[] bs = ifc.getHardwareAddress();
- if (bs != null) {
- int n = bs.length;
- int m = Math.min(n >>> 1, 4);
- for (int i = 0; i < m; ++i)
- h = (h << 16) ^ (bs[i] << 8) ^ bs[n-1-i];
- if (m < 4)
- h = (h << 8) ^ bs[n-1-m];
- h = mix64(h);
- break;
- }
- else if (!retry)
- retry = true;
- else
- break;
- }
- }
- } catch (Exception ignore) {
- }
- return (h ^ mix64(System.currentTimeMillis()) ^
+ return (mix64(System.currentTimeMillis()) ^
mix64(System.nanoTime()));
}