On Tue, 24 Mar 2026 04:37:40 GMT, David Holmes <[email protected]> wrote:

>> I analyzed the performance of Thread.setName() in response to a customer 
>> workload running Cassandra, where Thread.setName() showed up (mostly because 
>> of rather pathetic use of setName() from Cassanda *sigh*).
>> 
>> Profiling showed that most time (around 75%) is spent in the actual syscall, 
>> so there are limits on what we can do. There is some fixed overheads like 
>> the cost for synchronized, and also some costs that scale with the length of 
>> the name, most importantly the UTF8 conversion.
>> 
>> I implemented the following improvements:
>>  - Removed synchronized from setName(), as suggested by some folks in the 
>> JBS issue. This saves ~15 nanoseconds. Not sure if the method could be 
>> called contended by Cassandra, if so, the savings might be much larger.
>>  - Almost all thread names are Latin1/ASCII, and there is no need to convert 
>> to UTF8 in that case. Also, the various OS APIs to set the thread name don't 
>> even seem to specify the character encoding. Avoiding the UTF8 conversion 
>> brings down the length-dependent costs. In many cases we can also pass down 
>> the backing array of the string and avoid copying.
>>  - When the name doesn't change, we can skip updating the native name, which 
>> makes setName() almost a no-op.
>>  - For truncating the name on Linux to 16 chars, instead of using snprintf 
>> with a pattern, we can simply stitch together the name directly (first 7 
>> chars, last 6 chars, 2 dots in between), this saves ~100ns.
>> 
>> In the end, we bring down performance for the small cases by ~7%, longer 
>> names by ~20% and completely removed the conversion overhead that primarily 
>> affected longer names.
>> 
>>   | Benchmark     | (length) | Baseline (ns/op) | Optimized (ns/op) | Change 
>>  |
>>   
>> |---------------|----------|------------------:|-------------------:|--------:|
>>   | setName       |        1 |    602.3 ±  2.0   |     561.9 ±  1.5   |  
>> -6.7%  |
>>   | setName       |        4 |    605.9 ±  2.1   |     570.2 ±  1.2   |  
>> -5.9%  |
>>   | setName       |       15 |    617.1 ±  2.7   |     570.4 ±  2.8   |  
>> -7.6%  |
>>   | setName       |       16 |    712.1 ±  6.0   |     569.4 ±  2.7   | 
>> -20.0%  |
>>   | setName       |       50 |    757.9 ±  5.2   |     566.3 ±  4.6   | 
>> -25.3%  |
>>   | setName       |      200 |    986.2 ±  2.7   |     569.9 ±  4.9   | 
>> -42.2%  |
>>   | setNameSame   |        1 |             —     |       7.4 ±  0.0   |    — 
>>    |
>>   | setNameSame   |        4 |             —     |       7.4 ±  0.0   |    — 
>>    |
>>   | setNameSame   |       15 |             —...
>
> src/hotspot/os/windows/os_windows.cpp line 1068:
> 
>> 1066: void os::set_native_thread_name(const char *name, size_t len) {
>> 1067:   // Windows APIs require NUL-terminated strings; the name pointer
>> 1068:   // may not be NUL-terminated, so copy into a local buffer.
> 
> Surely this makes things slower on Windows!

No, not really. Those changes are only needed because before we *always* copied 
& converted the string to a NULL-terminated UTF8 string. Now we avoid the 
copying in most cases, but still need the NULL-termination on Windows. It 
should not be worse then before (it should still be slightly faster, because we 
avoid the UTF8 conversion loop if we don't need it).

> src/hotspot/os/windows/os_windows.cpp line 1069:
> 
>> 1067:   // Windows APIs require NUL-terminated strings; the name pointer
>> 1068:   // may not be NUL-terminated, so copy into a local buffer.
>> 1069:   char stack_buf[256];
> 
> Where does 256 limit come from?

Educated guess? E.g. how long can thread-names realistically be, and how much 
can we realistically allocate on-stack? It's not a limit - when the string 
really is longer, then we allocate a temporary buffer on heap.

-------------

PR Review Comment: https://git.openjdk.org/jdk/pull/30374#discussion_r2980575259
PR Review Comment: https://git.openjdk.org/jdk/pull/30374#discussion_r2980583348

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