We're using ExtAudioFileWriteAsync() to record audio to disk while our 
application is playing music. ExtAudioFileWriteAsync is called from the render 
callback installed on the main AUGraph in our application.

Using the default configuration of ExtAudioFile, we sometimes encounter an 
error -66570 (kExtAudioFileError_AsyncWriteBufferOverflow) returned from 
ExtAudioFileWriteAsync(). It's not clear if this is a recoverable error, we 
assume it is not.

We've decided to increase the kExtAudioFileProperty_IOBuffer and associated 
kExtAudioFileProperty_IOBufferSizeBytes properties to 4 Mb (from the default 64 
kb) in the hope that this will prevent the problem.

Is there a way to 'know' which buffer size will be large enough?


Thanks,

patrick
--
Patrick Machielse
Hieper Software

http://www.hieper.nl
[email protected]


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