agh..  You know what, you were right-- I somehow missed:

        bufferlist->mNumberBuffers = 2;

I still had that set to 1, and once I set it to 2, the callback fires...
OMG, that is obnoxious!!!!

Anyway, THANK YOU...  THANK YOU THANK YOU THANK YOU...  I can stop going
insane now!


Patrick J. Collins
http://collinatorstudios.com
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