> On Aug 5, 2015, at 9:41 AM, Brian Willoughby <[email protected]> wrote:
> 
> The two most common ways to depict audio waveforms are Peak and RMS. I don't 
> think there's any standard for displaying cube root - although I'm sure it 
> looks interesting. I'd recommend against inventing new math for displaying 
> audio waveforms, especially since there are well-established standards.

I think we’re talking about different things. Peak and RMS describe how to 
reduce a time range of a waveform to a single number. What I was referring to 
is how to transform that number (i.e. a raw amplitude) into a volume level 
that’s meaningful to a human, since our ears’ response to sound pressure is 
highly non-linear.

I did some online searching and the two common approaches seem to be either 
logarithmic or cube-root. I experimented with both, and the latter seemed to 
produce a more intuitively-correct display, to me at least. (Disclaimer: I 
could be mis-remembering the formula; it’s been several years since I looked at 
my code for it.)

—Jens
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