Hi there, I’ve been hitting different problems with AVAudioUnitSampler using both EXS24 and SF2 files. For EXS24 I’ve got a kAudio_TooManyFilesOpenError due to the number of .wav files of the sample. For SF2 I submitted a radar about crashes but as I was using AudioKit and Apple won’t check it until I reproduce it with basic CoreAudio.
So, is there any documentation at all about memory/file size/files open limits for AVAudioSampler? And related, what sample memory size can I use on, say, a basic iPhone 5S without running into trouble? -- Ramon Poca - [email protected] CONDUCTR by PTCHWRKS Made with ♥ in Barcelona ------------------------- Information in this email including any attachments may be privileged, confidential and is intended exclusively for the addressee. The views expressed may not be official policy, but the personal views of the originator. If you have received it in error, please notify the sender by return email and delete it from your system. You should not reproduce, distribute, store, retransmit, use or disclose its contents to anyone. Please note we reserve the right to monitor all email communication through our internal and external networks. Conductr and the Conductr logo are trade marks of PATCHWORKS makes tendertech S.L. registered in the EU, Spain and other countries.
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