I think you have hit the internal upper limit on the number of Zones that can be generated for a single instrument (255). Unrelated to the system issues.
Worth a radar if you can include in it the EXS instrument that causes this error. -DS > On Jul 20, 2017, at 3:21 AM, Ramon Poca Cos <[email protected]> wrote: > > The -42 error is gone. Now I have missing notes and this error. Something > wrong with the EXS maybe? > > Ulimit before 256 > Max allowed 9223372036854775807 > Ulimit after 10000 > 2017-07-20 12:17:47.520406+0200 AudioUnitSF2Crash[15937:8112071] 1404: > VoiceZone::GetControlDestination: invalid component ID: 0x50000100 > 2017-07-20 12:17:48.309886+0200 AudioUnitSF2Crash[15937:8112071] 1404: > VoiceZone::GetControlDestination: invalid component ID: 0x50000100 > 2017-07-20 12:17:48.495654+0200 AudioUnitSF2Crash[15937:8112071] 1404: > VoiceZone::GetControlDestination: invalid component ID: 0x50000100 > > > PS: Another option I looked into would be to use a consolidated .caf file > (what Garageband uses), but we haven’t found a way to make Logic generate > that, and the documentation and tooling for EXS and consolidated cafs is > nonexistant (though I think a consolidated caf is just a concatenation of > samples and EXS points at segments). > > -- > Ramon Poca - [email protected] <mailto:[email protected]> > > CONDUCTR by PTCHWRKS > Made with ♥ in Barcelona > ------------------------- > > Information in this email including any attachments may be privileged, > confidential and is intended exclusively for the addressee. The views > expressed may not be official policy, but the personal views of the > originator. If you have received it in error, please notify the sender by > return email and delete it from your system. You should not reproduce, > distribute, store, retransmit, use or disclose its contents to anyone. Please > note we reserve the right to monitor all email communication through our > internal and external networks. Conductr and the Conductr logo are trade > marks of PATCHWORKS makes tendertech S.L. registered in the EU, Spain and > other countries. > > Encès 20 07 de 2017 a 9:38:51, Philippe Wicker ([email protected] > <mailto:[email protected]>) va escriure: > >> This is how it can be done With MacOS: >> >> https://stackoverflow.com/questions/3166783/how-to-increase-the-limit-of-maximum-open-files-in-c-on-mac-os-x/3214064#3214064 >> >> <https://stackoverflow.com/questions/3166783/how-to-increase-the-limit-of-maximum-open-files-in-c-on-mac-os-x/3214064#3214064> >> >> >> Maybe you can use the same APIs with iOS? >> >>> On 20 Jul 2017, at 00:48, Paul Davis <[email protected] >>> <mailto:[email protected]>> wrote: >>> >>> On OSX/MacOS, the limit can be modified by an application subject to limits >>> set by the system administrator and hard limits in the kernel ((sometimes). >>> I have no idea if iOS exports the same API. >>> >>> On Wed, Jul 19, 2017 at 2:14 PM, Douglas Scott <[email protected] >>> <mailto:[email protected]>> wrote: >>> The maximum number of open files is a iOS/Unix system limitation: >>> >>> MyIphone:~ mobile$ ulimit -n >>> 256 >>> >>> The library you are calling into cannot modify this system limit itself. I >>> do not know if this can be modified by running apps or not. You will need >>> to trim down your sound bank files to less than 256 samples. >>> >>> >>> Regarding memory limits, there is no way to know this - the amount depends >>> on how much is already allocated by the total system. iOS allocates memory >>> up from the total memory pool available, until it can’t, and then it kills >>> your app. No API to know how much is left or whether you will hit the >>> boundary. >>> >>> -DS >>> >>>> On Jul 19, 2017, at 7:07 AM, Ramon Poca Cos < [email protected] >>>> <mailto:[email protected]>> wrote: >>>> >>>> Hi there, >>>> >>>> I’ve been hitting different problems with AVAudioUnitSampler using both >>>> EXS24 and SF2 files. >>>> For EXS24 I’ve got a kAudio_TooManyFilesOpenError due to the number of >>>> .wav files of the sample. >>>> For SF2 I submitted a radar about crashes but as I was using AudioKit and >>>> Apple won’t check it until I reproduce it with basic CoreAudio. >>>> >>>> So, is there any documentation at all about memory/file size/files open >>>> limits for AVAudioSampler? And related, what sample memory size can I use >>>> on, say, a basic iPhone 5S without running into trouble? >>>> >>>> -- >>>> Ramon Poca - [email protected] <mailto:[email protected]> >>>> >>>> CONDUCTR by PTCHWRKS >>>> Made with ♥ in Barcelona >>>> ------------------------- >>>> >>>> Information in this email including any attachments may be privileged, >>>> confidential and is intended exclusively for the addressee. The views >>>> expressed may not be official policy, but the personal views of the >>>> originator. If you have received it in error, please notify the sender by >>>> return email and delete it from your system. You should not reproduce, >>>> distribute, store, retransmit, use or disclose its contents to anyone. >>>> Please note we reserve the right to monitor all email communication >>>> through our internal and external networks. 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