I've successfully used AUHAL to communicate with audio devices on OS X, and I 
suspected that much of that implementation would just "work" on iOS.

But to my dismay there are TONS of errors:

Unknown type name 'AudioDeviceID'
Use of undeclared identifier 'kAudioDeviceUnknown'
Use of undeclared identifier 'kAudioHardwarePropertyDefaultOutputDevice'
...

And I've included:

#include <CoreAudio/CoreAudioTypes.h>

Help ?
/Rob

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