Hi,

> On 27. Feb 2018, at 03:11, Brian Willoughby <[email protected]> wrote:
> 
> I do know that std::array will cause glitches. One of the students taking my 
> CoreAudio & AudioUnit course suffered from audio glitches until replacing 
> std::array with a pre-allocated Standard C array.

I don’t see how this can be, std::array stores its data inside the object and 
performs no heap allocations of its own. The only problem areas I can think are 
either that the contained type did something funny, or that arrays were 
accidentally copied too much instead of being passed by reference.

        Daniel.

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