Hi everyone, I have an audio app for iPad & iPhone and I have been getting audio cracks on the new iPad Pro 11”. The cracks happen on speakers and on headphones on the USB-C port but not when using bluetooth headphones like the Air Pods.
They do not happen on any of the other iPads or iPhone. The audio engine is in C++ and is running in Core Audio using a single RemoteIO unit. No extra audio libraries are used. This is not related to the forced 48K sample rate of the iPad 11” as the app runs fine with the same sample rate on other devices. Anyone else has experienced the same? Thanks. Pascal _______________________________________________ Do not post admin requests to the list. They will be ignored. Coreaudio-api mailing list (Coreaudio-api@lists.apple.com) Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/coreaudio-api/archive%40mail-archive.com This email sent to arch...@mail-archive.com