Hello,
I'd like to know if there's any restriction in the P2P architecture, or
any limitation on the number of devices that can "talk" to each other.
In case my app doesn't have connection to sync gateway, it connects peer
to peer to the devices found in an array which correspond to all the
devices in the same local network. That means that they will all try to
connect to the first device in the list, in case it is unavailable for some
reason, they will try to connect to the next in the list and so on.
What I want to ensure is that all devices have the same information, and
when the internet connection is re-established, e.g the sync_gateway is
available again, all the changes are stored in the server which is in the
cloud.
Is this architecture ok for this scenario or shall we find a way to have
only one mobile device acting as a server so that all communicate only to
this one?
In case the above approach is acceptable, is there any limit on the
amount of devices that can interact p2p?
When the sync_gateway is reachable again, is there anything we must
take into consideration to avoid conflicts or data inconsistency?
I appreciate your clarifications,
BR,
Sandra
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