Woops, sorry, I see I posted this in couch base server group instead of couch base mobile.
On Friday, March 6, 2015 at 11:50:23 AM UTC-6, Sandra Bazán wrote: > > Hello, > I'd like to know if there's any restriction in the P2P architecture, > or any limitation on the number of devices that can "talk" to each other. > > In case my app doesn't have connection to sync gateway, it connects > peer to peer to the devices found in an array which correspond to all the > devices in the same local network. That means that they will all try to > connect to the first device in the list, in case it is unavailable for some > reason, they will try to connect to the next in the list and so on. > What I want to ensure is that all devices have the same information, > and when the internet connection is re-established, e.g the sync_gateway is > available again, all the changes are stored in the server which is in the > cloud. > Is this architecture ok for this scenario or shall we find a way to > have only one mobile device acting as a server so that all communicate only > to this one? > In case the above approach is acceptable, is there any limit on the > amount of devices that can interact p2p? > When the sync_gateway is reachable again, is there anything we must > take into consideration to avoid conflicts or data inconsistency? > > I appreciate your clarifications, > BR, > Sandra > -- You received this message because you are subscribed to the Google Groups "Couchbase" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
