Mi Vida Loca wrote:

> Greg,
> What you and numerous others seem fixated on is electronic flight.

Sorry, Dave, I don't agree.

> My own
> brother tells me the same thing. The problem is a simulator does nothing
to
> really sharpen your navigational skills.

It depends on how you use it. Here's the approach I used after the
lay-off:

I would pick a destination (or better yet, have my wife tell me where to
go)
and do the full XC plan, including weight and balance. That even means
filling out my favorite Jepp VFR plan form, and wearing my favorite
knee-board.
Then I'd fly the flight, in real time, watching the land-marks and
allowing
the work-load to build up. No cheating with autopilot. Because part of the
job that I had to learn to do again was to keep the altitude and course
where it belongs, while watching the land-marks, and so on. Actually, FS98
tends to 'wander' a big more than a real aircraft. So what I got back was
the ability to keep that ever-shifting attention focus that real flying
requires.

Instead of practicing in the club 172 at $40.00/hour, I could do it for
free
in the evening, any time I wanted. And when I came back to X-C flight,
I was more prepared.

I also practiced things like 'lost' procedures, etc.

> You are confusing chasing needles
> and following a controllers directions with the ability to navigate. You
> navigate with a sectional in you lap with one finger on it, the other
hand
> on the yoke and your eyes outside the cockpit looking at the sky for
> changes in weather, looking for landmarks and enjoying the view.

Yup. And that's the way you practice with a simulator. Otherwise, it'sjust
playing with a computer game. By the way, that latter can be fun!

> When I learned to fly my instructor was a rather wise old bird who very
> thoughtfully inoped the nav radios on my first solo X-country.

Yep, you can do that with FS98. You can even ask FS98 to randomlyinop
things
(including the engine) on you.

> As a result of his method of teaching I was quite comfortable when after
a 6
> year
> layoff from flying I was able to get from Charlotte where I bought 41
> Charlie to Dallas with nothing more than the sectional, compass and my
> watch.

As a result of about 20 hours of flying FS98, when I got back in the
realaircraft I had already remembered what I was supposed to be doing, and
behaved more like a professional rather than having to have the CFI tell
me what I was supposed to be doing at a given time.

I could focus on the stuff that FS isn't much good for... ...the
visual/motor
skills of handling the aircraft.

> It's surprising to me how many pilots I talk to think that was a
> really big deal and wouldn't have done it themselves. Don't get me
wrong,
> for instrument work I think a good simulator is great, but if you are
doing
> it to keep current in something like a Coupe you are wasting your time.

Granted, you won't be fully current, but if you operate with a plan for
simulatoruse, just like they do at the big schools, you *will* recall and
polish
skills.

> No simulator you can afford will help your skills flying VFR in
something like
>
> a coupe. There is little or no real feel to the controls and there is no
> third dimension, which is the element in VFR you really have as the
> difference between driving a car and flying a plane.

Well, I don't know. 172 controls feel about like a bad joystick (just one
ofthe
reasons I've gravitated towards the Cardinal of late). You can get a
force-feedback joystick. I'm not sure what you mean about 'third
dimension'.
The FS98 airplanes go up and down, sometimes when you don't want them
to. In fact, the trim isn't as effective as real aircraft, and there are
some
add-on
hardware goodies that help this. If you invest in 3D AGP graphics on a
fast
machine, and get the settings right, there is a palpaple 3D 'feel' to
things
outside
the window. I wish, though, that MS would make airports as hard to find
in the hilly Eastern terrain as they are in real life. Those little green
and
red
thresholds make it too easy.

> To this day I rarely look at my airspeed on final, I
> know how the plane should feel and what sounds I should hear. I can
> routinely put it down within 20 feet of my desired touchdown spot. The
> altimeter for most of my flying is just there for getting into the
pattern
> at the right altitude. Most of my non X-country flying is below 3,000
agl
> so an altimeter is just not that big a deal.

Some of us have to fly under Class B airspace, amongst rising terrain
and obstacles. To us, the altimeter is a big deal, since it's telling the
FAA
at all times whether or not we get to keep our licenses.

> If you can't afford 5-6 gallons of
> fuel to sharpen your skills then you probably should limit yourself to
> virtual flight. It's one thing when you have to rent a plane the costs
are
> a factor but not when you own something as cheap to operate as a coupe.

Well, when we're having a bit of Eastern summer yuck, I can run the sim
andget
some practice. Using the enhanced NE US scenery, I can grab a 'look'
at something before I go out to do it.  I will continue to use FS98 as a
supplement to actual flight, not because I can't afford to do the real one
but because I have found it, and continue to find it, useful.

Dave, if you don't find it useful, then either change the way you use the
Sim,
or don't use it. But please be more circumspect before you make
pronouncements
as to the objective validity of the simulation.

Greg



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